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Rising Legends: Searching Reduction
Searching Reduction
Search - Reduction

Magical Objects
Earth Craft Tier Magical
Cost 10
Alchemical - N2 Bulk
Throw into a space to attack Endure with 2 + ET/2 d12 in a Burst 1 to cause a 1 + ET/3 penalty to Physical Reduction for 2 rounds.
Earth Craft Tier Magical
Cost 2,500
Inlay - N3 Bulk
Increase Physical Reduction this object grants by 1 + ET/4.
Water Craft Tier Magical
Cost 10
Alchemical - N2 Bulk
Gain 1 + ET Water Reduction, Arctic, and decrease the temperature around you by Craft Tier x 10 degrees for 1 minute.
Fire Craft Tier Magical
Cost 10
Alchemical - N2 Bulk
Gain 1 + ET Fire Reduction, Dessertdweller, and increase the temperature around you by Craft Tier x 10 degrees for 1 minute.
Poisons
Weapons
Craft Tier Magical
Cost 900.00
Melee - Tier 3
Blind 3, Extra, Lightweight, Radiant
Damage: 5 Range: 12 Type: Mystical
While Gripped, gain 1 Reduction to damage against your Resolve.
Craft Tier Magical
Cost 900.00
Melee - Tier 3
Extra, Guard 2, Weak 2
Damage: 6 Range: - Type: Stabbing
While Gripped, gain 6 Reduction against Time and Radiant.
Armor
Craft Tier
Cost 900.00
Armor - Tier 6
+1 Physical Reduction.
Torso: Cost 9,144.00 Medium: Cost 4,608.00 Small: Cost 2,304.00
Craft Tier
Cost 900.00
Armor - Tier 5
Can be Air, Earth, Fire, or Water. Gain 4 Elemental Reduction against the element this is.
Torso: Cost 3,850.00 Medium: Cost 1,950.00 Small: Cost 975.00
Craft Tier
Cost 900.00
Armor - Tier 4
Gain 1 Fire Reduction.
Torso: Cost 664.00 Medium: Cost 348.00 Small: Cost 174.00
Craft Tier Stone
Cost 900.00
Armor - Tier 5
Gain 1 Fire Reduction. Suffer -1 on Mobility rolls.
Torso: Cost 97.50 Medium: Cost 63.75 Small: Cost 31.88
Craft Tier
Cost 900.00
Armor - Tier 3
Gain +2 on defense against poisons. Gain 2 Necrotic Reduction.
Torso: Cost 385.50 Medium: Cost 204.75 Small: Cost 102.38
Mundane Objects
Craft Tier Bronze
Cost 1.15
Survival Gear - N1 Bulk
Treat Physical Reduction of objects you try to listen through as 1 less.
Materials
Reduction 3 Exotic
Cost 100.00 per bulk
1/4" Thickness with Durability 2
Bone from an ancient creature. Has 6 Necrotic Reduction.
Density: 0 Inlay Limit: 4 Craft Modifier: 5
Reduction 1 Flammable Exotic
Cost 250.00 per bulk
1/4" Thickness with Durability 2
Leather made from an angel. Has 6 Radiant Reduction. Is Immune to Bashing.
Density: 0 Inlay Limit: 3 Craft Modifier: 4
Reduction 2 Standard
Cost 0.75 per bulk
1/4" Thickness with Durability 2
Bone from common creatures. Also represents objects made from animal byproducts. Has 6 Necrotic Reduction.
Density: 0 Inlay Limit: 2 Craft Modifier: 2
Reduction 1 Flammable Exotic
Cost 250.00 per bulk
1/4" Thickness with Durability 2
Leather made from a demon. Has 6 Necrotic Reduction. Is Immune to Bashing.
Density: 0 Inlay Limit: 3 Craft Modifier: 4
Reduction 1 Absorbent Standard
Cost 0.01 per bulk
1/8" Thickness with Durability 1
Directly from the ground. Reduce Physical Reduction by Ground Softness Tier.
Density: 0 Inlay Limit: 0 Craft Modifier: 0.5
Reduction 1 Flammable Exotic
Cost 250.00 per bulk
1/4" Thickness with Durability 2
Leather made from a dragon. Has 6 Reduction against its Element. Is Immune to Bashing.
Density: 0 Inlay Limit: 3 Craft Modifier: 4
Reduction 2 Flammable Exotic
Cost 200.00 per bulk
1/4" Thickness with Durability 2
This rare plant can be used as wood and does not need to be rooted to live. It is most commonly found as the hide of a Flora. Has 6 Radiant Reduction. Each 12 hours in sunlight or water removes 1 Broken Tier from each Bulk of this. Can be affected as a Mindless living creature.
Density: 0 Inlay Limit: 4 Craft Modifier: 4
Reduction 2 Exotic
Cost 100.00 per bulk
1/16" Thickness with Durability 1
Sharp and fragile. Has 6 Fire Reduction. Cannot be maintained or healed except by magic. Double any Broken Tiers this suffers.
Density: 1 Inlay Limit: 2 Craft Modifier: 4
Weapons gain Devastating.
Reduction 3 Exotic
Cost 250.00 per bulk
1/8" Thickness with Durability 4
This rare stone helps the flow of magic. Has 6 Magic Reduction and doubles duration of magical effects on it.
Density: 2 Inlay Limit: 4 Craft Modifier: 6
After causing Injury, cause -1 on defenses against magical effects for 1 round.
Reduction 4 Conductive Standard
Cost 15.00 per bulk
1/8" Thickness with Durability 4
The most commonly used metal when quality and cost matter. Has 6 Air and Chopping Reduction.
Density: 2 Inlay Limit: 1 Craft Modifier: 3
Reduction 3 Standard
Cost 5.00 per bulk
1/8" Thickness with Durability 4
Has 6 Air, Earth, Fire, and Time Reduction.
Density: 2 Inlay Limit: 1 Craft Modifier: 3
Clothes
Craft Tier Leather
Cost 7.50
Torso Clothes - 1 Bulk
A full-length leather coat, worn to protect the wearer against dust, rain, or snow. It is slit up the back to hip-level for riding, with a chest-length cape over the shoulders, a button front closure, attached front pockets, and a lapel collar. Treat the temperature as 10 degrees higher. Gain 1 Physical Reduction and has 1 armor penalty.
Traps
Types not found: poisons, traps



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