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Rising Legends: Searching Stand
Searching Stand
Search - Stand

The Essentials
nd rules count as effect. Rules are written using standard U.S. times, dates, and measurements. After the value of an effect is determined, other ef
Environments
t your turn in liquid deep enough that you cannot stand, roll advance to swim to not sink, DL increased by 3 + 1 for each 4 Bulk you wear or carry. When yo
Gear and Bulk
an object to be made. This cost indicates a standard version of the object without additional intricate or ornate design or other special features. S
The Soulweaver
me will need additional guidance from you to understand their role and options. In some cases, you may need to tailor your story to accommodate certain pla
Services
ble with feed for an animal. - Toll - 0.01 - A standard toll for crossing a cared-for area. function calcSpell(){ var energy= parseInt(docu
Senses
know if the subject is mechanical or living, understand the meaning of a conversation, and know the distance away it is. Exceed the DL by 6 to also know w
Magic
han the physical components, though a proper understanding is required, and each creature can create the same effect slightly differently than others. Main
Social Actions
nicate with a creature that cannot otherwise understand you requires a Guile roll, DL 9. The creature attempting to understand you rolls Guile, DL 12 - the
Conflict Actions
e specified part is smaller than the target. On a standard humanoid creature, a torso is 2 sizes smaller than the creature, legs are 3 sizes smaller, arms
Complex Utility Actions
ng all spaces in 1 range of where the caster will stand. This takes 2 rounds x the number of spaces the circle occupies x the Ritual Tier squared, though i
Mechanical Gear
500 and takes twice as long. Cog Life For a standard rate of 500, any Cog can perform a Tier 1 Ritual on you after the part is attached. Once they d
Knowledge
nnerisms and deities. Exceed the DL by 6 to understand subtle actions, traditions, and religious beliefs. Exceed the DL by 9 to know about any secret soc
Affinities
orn naturally with an Affinity. Player characters stand out even more as they each gain 2 Affinities as they advance. Legend holds that these Affinities ar
Conditions
e cost of moving by 2 Movement You can stand up by paying 2 Movement. Prone is removed when you become standing. Slick To Manipulate o
How Abilities Work
effect. You can enter and maintain a Stance while standing on the ground or jumping and you are not Held or Crowded. A Stance ends if you cannot maintain i
Skills and Rolling Dice
body, and sports. Elude: Finesse An understanding of how your body moves through the world. Elude uses include evading touch and going unnoticed.
Anatomy
Reposition and Trip for each additional limb when standing on them. Manipulation Limbs Limbs that have Grip or Grab or have a distal attached tha
Shopping
For creatures that are size -1, 0, or 1 with a standard torso type, it is often a simple task to find objects they can wear. For everyone else, it is co
Laws and Bounties
her the reward, though sometimes a victim of high standing will result in excessive pay for otherwise menial problems. Once the subject of a bounty is caug
Gambling Guide
to gamble on, but this dice game, known as Orbs, stands out at any bar or casino table. Follow these rules to test your skill and luck. Playing O

Diseases
No diseases found.



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