Spell - Infusion
Requirements: 7 Combined Tiers of Elude and Magic
Target corpse in 3 + TT range becomes a Zombie or set of bones in 3 + TT range becomes a Skeleton. It has no non-Root abilities, Tier 1 in each Might and Finesse skill, and Tier 0 in all others.

1 + TT hours

Nature
Boost: The creature acts as if Bonded to you.