Spell - Transference
Requirements: 7 Combined Tiers of Guile and Poise
Lock 1 + TT Species. TT/2 Energy: Create a creature of a Locked species with up to 12 + TT x 6 AP in a space in Reach. It cannot have any Root abilities. It is mindless, behaves as if Bonded to you, and enters Priority after you.

6 + TT x 2 minutes
Boost: The creature can have up to 1 + TT/2 Root abilities.