Spell - Transference
Requirements: 7 Combined Tiers of Poise and Magic
Speak 1 task. If target creature in 3 + TT range dies, they instead become a ghost and try to complete the task and then die. If they complete the task, they die.

1 + TT minutes

Nature
Boost: They can spend 1 Energy as a Major Action to stop Phasing for 1 minute.