Aspect (Advancement style)
Gain Flight with Wings as a Secondary Movement type and + TT x 3 on rolls to Soften Collision.
Boost: Req: Trained 2 Times - Gain Flight with Wings as a Primary Movement type.
Aspect (Explorer style)
Gain +3 + TT x 3 on Soften Collision.
Boost: Soften Collision does not cause you to fall Prone.
Response (Zealot style)
As you use a physical attack, it gains physical damage equal to any Collision damage you would take if you Collided now.
Boost: For 1 round, gain +2 + TT x 4 on Soften Collision.
Response - Infusion
Requirements: Troll
1 Luck: After your elevation decreases, gain +12 + TT x 3 on Soften Collision rolls.

1 + TT/2 rounds
Boost: Req: Trained 4 Times - Gain Flight as a Secondary Movement type.
Spell - Mutation (Herbalist style)
Target subject in Reach has a 1 + TT/2 penalty on Physical Reduction that does not come from armor.

1 + TT hours

Nature
Boost: They have a 1 + TT/3 d12 penalty on defense against diseases and poisons.
Aspect
Requirements: Rettocuru
Gain +6 + TT x 6 on Soften Collision rolls while a tree is in Reach.
Boost: You can use this with any solid object in Reach.