Trick - Infusion
Requirements: Air Affinity
Gain Immunity to Wind. The Wind Tier in an Aura 3 + TT x 3 is increased or decreased by 1 + TT.

1 + TT minutes
Tornadoes and a gentle breeze are available to you for entertainment and comfort.
Trick - Suppression
Requirements: Despair Affinity
Deal 1 + TT/3 Clumsy and Unsteady damage in a Burst 1 + TT
Despair hangs about you, a lingering miasma. Enemies shrink away, losing their confidence and forgetting their training.