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Archon Event List | Grinning Demon Games
Archon 2026
- Event List
Year:
2025
2026
ANY TYPE
Board
LARP
Mini
RPG
Card
ANY SESSION
0: Fri 10:00AM
1: Fri 2:00PM
2: Fri 7:00PM
3: Sat 12:00AM
4: Sat 9:30AM
5: Sat 2:30PM
6: Sat 7:30PM
7: Sun 12:00AM
8: Sun 9:30AM
9: Sun 2:30PM
TOURNAMENT
ANY
IS TOURNEY
NOT TOURNEY
YOU MUST REGISTER YOUR GAMES AT THE REGISTRATION TABLE TO GET YOUR SEAT
CATastrophe: A Game of 9 Lives
Sessions: 4B
Board
-
GM: Becca Mosher
System: The Original Sasquatch
In this game of kitty chaos, your goal is to stay alive longer than the other cats. Use your cards and yarn balls wisely - these can alter your fate. But beware the Grim Reapurr and the CATastrophe cards!
1775: The American Revolution
Sessions: 5A&B, 8B
Board
-
GM: John Bosico
System: TT Board Game - Academy Games
2 players or 4 players as teams of two.
In 1775: Rebellion, players take the roles of the American Continental Army and Patriots against the British Army and the Loyalists. Each side tries to control the colonies, provinces and territories. They...
878 Vikings: Invasions of England
Sessions: 1B, 2A, 4A, 8A
Board
-
GM: John Bosico
System: TT Board Game - Academy Games
2 or 4 players (teams of two)
Experience: Never played, will be taught / Experienced
2 hour gameplay of a tabletop area control game of 9th Century England and the invading Viking Armies
In 878: Vikings – Invasions of England, players con...
Apiary
Sessions: 6A
Board
-
GM: Dan
In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies...
Arctic Thunder
Sessions: 2AB
Board
-
GM: Big Muddy HGA
System: Battleground HD Rules
It's Soviet Special Forces versus Ice Trolls in Finland in 1942! Can the Russians survive an onslaught of giant hungry trolls? Or will the trolls eat well for a month?
Arena: of the Mad King
Sessions: 1A&B, 4B, 5A&B, 8B
Board
-
GM: John Valentine
System: Squishy Cube Games
Arena is a fast pace battle card game for 2-5 players. Players take on rolls of fantasy class types to battle each other for the entertainment of the crowd and prove who is the best in the Arena.
During game play, each player will play cards from t...
Ark Nova
Sessions: 2AB
Board
-
GM: Atomic Squash
System: Capstone Games
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the ...
Ark Nova
Sessions: 4AB
Board
-
GM: Atomic Squash
System: Capstone Games
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the ...
Australis
Sessions: 4B
Board
-
GM: Mark McGuire
System: KOSMOS
Off the east coast of Australia is an underwater superhighway, a warm stretch of ocean called the East Australian Current. Here, your sea turtles swim amidst beautiful flora and fauna.
Each round you choose dice which offer various advantages in t...
Battlestar Galactica
Sessions: 5AB
Board
-
GM: Mike
System: Fantasy Flight
Battlestar Galactica is a game based on the extremely popular television show from the early 00's. Cylons are attempting to exterminate the human race. Where up to 6 players can try to get get the survivors from Civilian ships as well as the Galactic...
Battlestar Galactica
Sessions: 5AB
Board
-
GM: Mike "Greene" Simpson
Battlestar Galactica is based on the early 2000's television show. This cult classic really comes to life in this board game. At full player count, you can expect at least one Cylon, most likely two. I do have all the expansions, however I do not use...
Battletech Grinder
Sessions: 1B, 2A&B, 5A&B, 6A&B
Board
-
GM: Alan
You start with the light mech with the most basic equipment. When you die you move up to the next level which contains mechs with slightly more advanced equipment. Through this progression you learn how to use all the common equipment in Battletech. ...
Birdie Pro
Sessions: 1B
Board
-
GM: Glen Grissom
System: Boda Brothers
A fun disc golf board game where strategy can set you up to succeed, but karma waits right around the corner. 13 players offer great replayability. Build your skills and use them wisely. Karma cards offer a dash of luck for you to sprinkle upon yours...
Blood on the Cat Tower
Sessions: 5A&B
Board
-
GM: Cat Lady
In this catty spin on the social deduction game Blood on the Clocktower, good and evil face off to find the demon who has infiltrated the colony. Use your special powers, your vote and voice (even if you’ve been killed), and your bluffing ability t...
Bomb Busters
Sessions: 4A
Board
-
GM: Atomic Squash
System: Coctail Games
In Bomb Busters, there is a set of 48 normal wire cards numbered 1-12 (4 of each value) with some yellow and red wire cards. These are dealt out. Each mission is different, but your goal is always the same: go through all 12 numbers without blowing u...
Boop the Halls
Sessions: 8B
Board
-
GM: Becca Mosher
System: Smirk & Dagger
Meowy Christmas! Christmas is coming sooner than you think, and the cats are ready to climb the tree! Boop your kittens and cats around this tiered board to win nicely – by lining up three adult cats – or naughtily – by capturing all your oppon...
Boop the Halls
Sessions: 8B
Board
-
GM: Cat Lady
Meowy Christmas! Christmas is coming sooner than you think, and the cats are ready to climb the tree! Boop your kittens and cats around this tiered board to win nicely – by lining up three adult cats – or naughtily – by capturing all your oppon...
boop Tournament
Sessions: 1B
Board
-
GM: Becca Mosher
System: Smirk & Dagger
In this deceptively cute abstract two-player strategy game, boop your opponent’s kitties off the bed, graduate your kittens into cats, and align three cats for the win! Keep booping until you take home the trophy!
Bowling Party
Sessions: 1A&B, 4B, 5A&B, 8B
Board
-
GM: John Valentine
System: Squishy Cube Games
Bowling Party is a semi-cooperative game for 2-5 players. Each player will take on the identity of a bowler with a random bowler card.they will be rolling dice and flipping cards to bowl their way through a 10-frame game. The objective is to beat th...
Brass Birmingham
Sessions: 4AB
Board
-
GM: Atomic Squash
System: Portal Games
(BGG #1) Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870...
Buggin'
Sessions: 1B, 4A
Board
-
GM: Mike Breault
System: Breault Games
You’re a lonely bug looking for love. Potential mates all seem to go by the 6-6-6 rule (6 legs, 6 eyes, 6 body parts) and you don’t rate. But you’re not giving up. It’s time to grab life by the thorax, bulk up, and find a mate!
Players com...
Carnival of Monsters
Sessions: 2B
Board
-
GM: Glen Grissom
System: Carnival of Monsters
Carnival of Monsters is a card-drafting game in which players try to collect sets of Land Cards so they can capture and display strange and exotic Monsters, hire talented Staff to help run their enterprise, and pursue their own Secret Goals. Points a...
Carnival of Monsters
Sessions: 1A
Board
-
GM: Atomic Squash
System: Amigo Games
Carnival of Monsters is a card-drafting game in which players try to collect sets of Land Cards so they can capture and display strange and exotic Monsters, hire talented Staff to help run their enterprise, and pursue their own Secret Goals. Points a...
Carnival of Monsters
Sessions: 1A
Board
-
GM: Atomic Squash
System: Amigo Games
Carnival of Monsters is a card-drafting game in which players try to collect sets of Land Cards so they can capture and display strange and exotic Monsters, hire talented Staff to help run their enterprise, and pursue their own Secret Goals. Points a...
Carnival of Monsters - GC
Sessions: 4B
Board
-
GM: Glen Grissom
System: Amigo Games
Carnival of Monsters is a card-drafting game in which players try to collect sets of Land Cards so they can capture and display strange and exotic Monsters, hire talented Staff to help run their enterprise, and pursue their own Secret Goals. Points a...
Castles of Burgundy: Special Edition
Sessions: 5B
Board
-
GM: Mark McGuire
Castles of Burgundy is a legendary Board Game design created by Stefan Feld. You will take on the role of an aristocrat controlling a small princedom. Trying to build a settlement with powerful castles, practice trades, exploit silver mines, and use ...
Castles of Burgundy: Special Edition
Sessions: 2A
Board
-
GM: Mark McGuire
System: alea
Castles of Burgundy is a legendary Board Game design created by Stefan Feld. In this 1-4 players tabletop experience, you will take on the role of an aristocrat controlling a small princedom. Trying to build a settlement with powerful castles, practi...
Castles of Mad King Ludwig: Collector's Edition
Sessions: 6A
Board
-
GM: Mark McGuire
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time.
In the game, each player starts with a simple foyer. One player takes on the ro...
Castles of Mad King Ludwig: Collector's Edition
Sessions: 6A
Board
-
GM: Mark McGuire
System: Bézier Games
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that insp...
Cat and the Tower
Sessions: 8A
Board
-
GM: Cat Lady
Work together with other players to help Toto the cat on his way up a perilous tower to reach the stars, where he believes his mother is waiting for him. Draw cards that instruct you on how to build the tower, which will require a constant balancing ...
Cat Earth
Sessions: 4B
Board
-
GM: Cat Lady
The cats are knocking your houses off the edges of the earth! Take turns playing movement cards to send the mischievous giant cats bounding across the board, pushing rival houses off the side. Be the last player to have houses standing and claim vict...
CATastrophe: A Game of 9 Lives
Sessions: 1B
Board
-
GM: Cat Lady
Don’t lose all 9 lives in this claws-out catfight filled with unexpected cat-astrophes, mini-games, and powerful abilities. Knock your fellow kitties down the cat tower with attacks, but look out for the Grim Reapurr, who is coming for all of you!
Classic Talisman
Sessions: 1AB
Board
-
GM: Chris Osburn
System: Talisman
This is the classic games workshop board game Talisman. The players build and play characters trying to get to the crown of command at the center of the board while fighting monsters and solving challenges. Easy to learn and play,
DC Deck Building Game Arkham Asylum
Sessions: 1B
Board
-
GM: Amy Winn
System: Cryptozoic
This entry in the DC Deck-Building Game series unlocks the gate to Arkham Asylum and lets you take on the roles of its mad inmates like The Joker, Harley Quinn, The Riddler, and Two-Face. As you compete to take down Batman and his allies, you will ta...
Disney Villainous
Sessions: 1B
Board
-
GM: Beth Howard
In a contest of sinister power, take on the role of your favorite Disney Villain and strive to achieve your own individual and devious objective. Discover your character’s unique abilities and winning strategy while dealing twists of fate to thwart...
Dune Imperium Uprising
Sessions: 1AB
Board
-
GM: Brad Winn
System: Dire Wolf
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the...
Feed the Kracken
Sessions: 3A
Board
-
GM: Kevin Hazslip
System: Funtails
6-11 players will attempt to brave the high seas on their way to the mainland, each with a hidden allegiance. Some are sailors seeking to complete their journey, others seek to steer the ship to the pirates at Crimson Cove, and still others have more...
Feed the Kracken
Sessions: 3A
Board
-
GM: Kevin Hazslip
System: Funtails
6-11 players will attempt to brave the high seas on their way to the mainland, each with a hidden allegiance. Some are sailors seeking to complete their journey, others seek to steer the ship to the pirates at Crimson Cove, and still others have more...
Flamecraft
Sessions: 4B
Board
-
GM: Atomic Squash
System: Lucky Duck Games
In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know ...
Flamecraft
Sessions: 6A
Board
-
GM: Atomic Squash
System: Cardboard Alchemy
In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know ...
From Parts Unknown: The Board Game
Sessions: 5A, 8B
Board
-
GM: George Sirois
Description: Based on the upcoming relaunched Sceince-Fiction /
Wrestling book trilogy, From Parts Unknown: The Board Game is actually
two games in one that will decide the future of the last remaining
sport in America: the Gladiatorial Combat Lea...
Gizmos
Sessions: 1B, 8A
Board
-
GM: Mark McGuire
The smartest minds of our generation are gathering together at the Great Science Fair. Everyone's been working hard on their creations, but only one will be crowned champion. Contestants have to think on the fly to build their machines quickly and ef...
Gizmos
Sessions: 8A
Board
-
GM: Mark McGuire
System: CMON
The smartest minds of our generation are gathering together at the Great Science Fair. Everyone's been working hard on their creations, but only one will be crowned champion. Contestants have to think on the fly to build their machines quickly and ef...
Gnome Hollow
Sessions: 4AB, 5B, 8AB, 9B
Board
-
GM: Heather Galer
System: The Op
Draw tiles to build the board of garden paths and place gnomes to collect mushrooms to sell. Also visit the market to buy plants other players have unlocked.
Grand Austria Hotel
Sessions: 5AB
Board
-
GM: Atomic Squash
System: Lookout Games
In the thick of the Viennese modern age, exquisite cafés are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn ...
Grand Tourney: Learn to play (Soulshards)
Sessions: 2AB, 5AB, 6AB
Board
-
GM: Yitzi Santer
System: Grinning Demon Games
Grow your strength in this 1-4 player worker placement RPG of monster slaying alongside your foes as you train for the honor and glory of winning a grand battle tournament.
Come learn to play with the creators. Use your limited time to fight monst...
Grand Tourney: Worker Placement RPG
Sessions: 1AB, 2AB, 6AB
Board
-
GM: Yitzi Santer
System: Soulshards
Choose your champion to train alongside your rivals, hunt dangerous monsters, gain powerful equipment, and prepare for the Grand Tourney where only one champion earns everlasting glory.
Your job is to become as powerful as possible so that you can...
Great Western Trail
Sessions: 6AB
Board
-
GM: Amy Winn
System: Stronghold Games
America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to hav...
Gridmaster
Sessions: 0AB, 2AB, 5AB
Board
-
GM: Brad Crowell
System: Gridmaster
Ages 12+
In this abstract light strategy game, take on the role of an electrician competing for the best use of the power grid. Over six rounds, carefully use your color-coded resources to place transistors and capacitors on the grid to boost powe...
He-Man Clash for Eternia
Sessions: 2AB, 8AB
Board
-
GM: Jason Sharp
System: CMON
Eternia has become the nexus of cross-dimensional travel. Now with heroes and villains pouring in the epic battle between the forces of good and evil has begun. With characters from cartoons like He-Man, She-Ra, Thundercats, Silverhawks, Blackst...
Hedge Mage
Sessions: 5A
Board
-
GM: Mark McGuire
System: Floodgate Games
In Hedge Mage, you build a hedge maze of polyominoes to prevent your rival from stealing your gnomes, while simultaneously navigating your other neighbor's maze to nab their gnomes.
In this puzzly combination of polyomino placement and tactical mo...
Heroes of Barcadia
Sessions: 3AB
Board
-
GM: Cheyenne Heath
System: Heroes of Barcadia
Not your typical dungeon crawl, Heroes of Barcadia uses a liquid life system where you drink the damage you take. Discover what lies in each room and gain power-ups fight a monster with friends, or fight your friends as the monster. The first to disc...
Hissy Fit
Sessions: 5B
Board
-
GM: Becca Mosher
System: Stone Age Distractions
In this cooperative card game of carefully coordinated cat coaxing, you are trying to get your cat into the carrier. But be careful, or this trip to the vet could turn into a trip to the emergency room!
Horror on the Orient Express
Sessions: 4AB, 5AB
Board
-
GM: Aaron Obst
System: Call of Cthulhu: Horror on the Orient Express
Horror on the Orient Express: The Board Game is a cooperative survival-horror game for 1 to 4 players where investigators trapped on a doomed train must survive monster attacks, manage their sanity, and unmask hidden cultists.
Players board the 19...
House of Cats
Sessions: 5A
Board
-
GM: Becca Mosher
System: Aporta Games
Fill your house with cats, mice & dice! Form rooms using numbers and trigger special abilities in this multi-leveled roll & write.
Isle of Cats
Sessions: 4A
Board
-
GM: Becca Mosher
System: City of Kings
In this medium-weight card-drafting and polyomino cat-placement game, you must fill your boats with rescued cats (and treasures!) before Lord Vesh reaches the island. Keep your cat families together, fill your boat as efficiently as possible, and use...
Isle of Cats
Sessions: 2AB
Board
-
GM: Amy Winn
System: City of Games
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game.
In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord...
Isle of Cats
Sessions: 4A
Board
-
GM: Cat Lady
In this medium-weight card-drafting and polyomino cat-placement game, you must fill your boats with rescued cats (and treasures!) before Lord Vesh reaches the island. Keep your cat families together, fill your boat as efficiently as possible, and use...
It Takes Two
Sessions: 1A, 8A
Board
-
GM: Becca Mosher
System: Various
Are you and your partner in gaming looking for solid two-player games to play together? Look no further! Come and learn a variety of two-player games, featuring boop., Shobu, Pocket Cats, Mandala, and many more!
It Takes Two
Sessions: 1A
Board
-
GM: Cat Lady
Are you and your partner in gaming looking for solid two-player games to play together? Look no further! Come and learn a variety of two-player games, featuring boop., High Tide, Patchwork, Logic & Lore, and many more!
It's a Wonderful World
Sessions: 1B
Board
-
GM: Atomic Squash
System: Lucky Duck Games
In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this ne...
King of Catan
Sessions: 5AB
Board
-
GM: Glen Grissom
System: KOSMOS
Players can once again be crowned "King of Catan" at Archon 46. Play in a traditional round robin tournament where points matter more than the victory. The 4 players with the most points compete in the finals and can be crowned KING of Catan!! Be the...
Kingdom Death: Monster
Sessions: 2AB
Board
-
GM: Will Stoeber
System: Kingdom Death
Monster is cooperative game for up to 4 players. This a boutique nightmare horror boardgame with scarce resources and brutal fights, where strategy and careful resource allocation is essential. While this is normally a campaign driven game the aim ...
Legendary Encounters: Aliens
Sessions: 4A
Board
-
GM: Brad Winn
System: Upper Deck
Legendary Encounters: An Alien Deck Building Game, based on the four movies of the Alien series, is a fully cooperative game with original art. While based on the Marvel superheroes version of Legendary, the two games will be compatible but cannot be...
Lightning Train
Sessions: 2A
Board
-
GM: Brad Winn
System: Dire wolf
Steer your railway company through a land of strategic opportunity in the bag-building train game.
Build your bag to improve your company's resources, then place your chips to open stations and train lines across eight regions of North America. Th...
Lord of the Rings: The Two Towers Trick Taking Game
Sessions: 2A
Board
-
GM: Glen Grissom
System: Lord of the Rings Trick Taking Gamer
The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel.
In each chapter, each player takes a different character role — Frodo, Gandalf, S...
Lords of Waterdeep
Sessions: 4AB
Board
-
GM: Amy Winn
System: Wizards of the Coast
In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and in...
Lords of Waterdeep w Skullport
Sessions: 1AB
Board
-
GM: David Craig
System: WOTC
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures a...
Lost Ruins of Arnak
Sessions: 6AB
Board
-
GM: Brad Winn
System: Czech Games
Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become avai...
Lost Ruins of Arnak
Sessions: 5AB
Board
-
GM: Atomic Squash
System: Czech Games Edition
Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become avai...
Marvel Zombies clash of the Colossal
Sessions: 5AB
Board
-
GM: Jason Sharp
System: CMON
The heroes and villains have teamed up again to stop the zombie apocalypse. The thing is this time they found the cause, Cthulhu. Knowing they didn't bring enough fire power, they back off to get someone big enough to go toe to toe with him. T...
Memoir 44 Operation Overlord
Sessions: 6AB
Board
-
GM: Mike
System: Days Of Wonder
Memoir 44 is a miniature war based game featuring plastic units and hexagonal spaces. The game is driven using a deck to determine your moves. In the Overlord setup, it will be teams controlling either the US forces or the German forces in attempting...
Merchants of the Dark Road
Sessions: 6AB
Board
-
GM: Brian Suhre
System: Elf Creek Games
After half a year of daylight, we must now prepare for the dark season. The roads will be treacherous but they will still need to be braved by a select few in order to keep our cities thriving. In Merchants of the Dark Road, you are one of these brav...
Moon Colony Bloodbath
Sessions: 4B
Board
-
GM: Atomic Squash
System: Rio Grande Games
Moon Colony Bloodbath is an engine-building, engine-losing tableau game, with a shared deck the players build that makes things happen, many of them bad things that kill people in your moon colony, but some positive, and some that let you build up.
Nothing Personal
Sessions: 2A
Board
-
GM: Mike Greenie Simpson
System: Dice Tower Games
Nothing Personal is a "Take That" game where players attempt to take control of different mobsters as they try to rank up within the "Famiglia". The game takes place over 5 rounds as you try to control, arrest and send mobsters to "Sleep With Da' Fis...
Nothing Personal
Sessions: 1B, 8B
Board
-
GM: Mike "Greene" Simpson
: In Nothing Personal each player is out to become the new Capo of the Mob! Thing Godfather if you will. With betrayal and "Family" members always trying to advance in the family, even be the new Capo. Throughout the game you will attempt to control ...
Obsession
Sessions: 5AB
Board
-
GM: Brad Winn
System: Kayenta Games
You are the head of a respected but troubled family estate in mid-19th century Victorian England. After several lean decades, family fortunes are looking up! Your goal is to improve your estate so as to be in better standing with the truly influentia...
Outer World Colonies - Campaign (prototype)
Sessions: 6AB
Board
-
GM: Russell Copper
System: Turn based strategy
The central Network government has been destroyed!
The outer world colonies have fallen into chaos!
You were one of many Network Governor Generals.
Now mobilize your grand fleet of warships and launch a campaign to restore peace and order to the...
Outer World Colonies - Skirmish/Melee (prototype)
Sessions: 2A&B, 4A&B, 5A&B
Board
-
GM: Russell Copper
System: Turn based
You are one of many Network Governor Generals assigned a sector of the realm to protect as you see fit.
A neighboring sector has encroached upon your territory. Your rival Governor General looks to expand by force of arms to take your world.
N...
Pagans vs Lions
Sessions: 2A, 5A
Board
-
GM: Mike Breault
System: Breault Games
The Emperor Corpulentus has decreed a holiday filled with entertainment in the Arena. The afternoon matinee is a Roman family favorite – Pagans vs. Lions. The gods enjoy this as well; they like to drop Gifts into the Arena to enliven the spectacle....
Pamir Peril 1986: Soviets Ambushed in Afghanistan
Sessions: 8AB
Board
-
GM: Big Muddy HGA
System: Battleground HD rules
In the dusty mountains of Afghanistan, the Soviets once again find themselves ambushed by Afghan Mujahideen as they run valuable supplies up to one of their forward bases along the ever-dangerous Pamir Highway. The lead vehicle of an armored convoy o...
Planet Unknown
Sessions: 1B
Board
-
GM: Glen Grissom
System: Planet Unknown
Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization.
Puffing Billy
Sessions: 1A&B, 2A&B, 4A&B, 5A&B, 6A&B, 8A&B, 9A,
Board
-
GM: Bob Roby
System: EBI & Ticket to ride
Railroad boardgames
Puffing Billy
Sessions: 1AB, 2AB, 4AB, 5AB, 6AB, 8AB
Board
-
GM: Bob Roby
Railroad Board Games: EBI and Ticket to Ride
Raising Robots
Sessions: 5B
Board
-
GM: Amy Winn
System: Maicon Games
In Raising Robots, you are a famous inventor seeking to assemble the greatest collection of robots. Each round, you simultaneously choose and perform two or more actions: upgrade, assemble, design, fabricate, recycle. Every action will be performed w...
Rebirth
Sessions: 5B
Board
-
GM: Mark McGuire
System: Mighty Boards
Rebirth is a new tile-laying game from Reiner Knizia. The game revitalizes this classic genre by combining Knizia’s elegant mechanics with Mighty Boards’ evocative world building. The result is a eurogame with smooth gameplay, set in a lush and h...
Sanctuary:An Ark Nova Game
Sessions: 1B
Board
-
GM: Atomic Squash
System: Capstone Games
In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those availa...
Serpent's Tongue
Sessions: 2B
Board
-
GM: Atomic Squash
System: Unbound Games
Serpent's Tongue is a spell-casting simulation game, with a standalone core set that is expandable with Inscription Packs. In the game, players become Magi by building their Hardbound Spell Codex with Incantations and casting them using an actual fun...
Slay the Spire: The Board Game
Sessions: 2A, 5A
Board
-
GM: Dan
Slay the Spire: The Board Game is a co-operative deck-building, dungeon-crawling adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to slay the Spire!
Space Base
Sessions: 2A, 8B
Board
-
GM: Mark McGuire
In Space Base, players assume the roles of Commodores of a small fleet of ships. Ships begin docked at their stations and are then deployed to sectors as new ships are commissioned under your command. Use cargo vessels to engage in trade and commerce...
Space Base
Sessions: 1B
Board
-
GM: Mark McGuire
System: AEG
In Space Base, players assume the roles of Commodores of a small fleet of ships. Ships begin docked at their stations and are then deployed to sectors as new ships are commissioned under your command. Use cargo vessels to engage in trade and commerce...
Space Base
Sessions: 5AB
Board
-
GM: David Craig
System: AEG
As the commodore of a Space Base, your job is to draft new ships into your fleet to work and patrol the 12 sectors under your watch. Use cargo vessels, mining ships, and deploy carriers to earn profits and expand your influence. Only one Space Base c...
Star Munchkin
Sessions: 8AB
Board
-
GM: Will Stoeber
System: Munchkin
Lets all go back to a time before Munchkin became what we all know it became; with the first sci fi themed set. This is a game for 3-6 players, where you fight monsters, find loot, all on a quest to reach level 10 first.
Star Wars Pod Racing
Sessions: 2AB, 6AB
Board
-
GM: Mike "Greene" Simpson
System: Custom
Welcome to Star Wars Pod Racing! This is the ultimate Star Wars fan Pod Racing dream! Custom map and custom layout means it is something you have probably never seen! This race last 3 laps. First to finish wins, or maybe it is the last to survive? Ti...
Star Wars: Pod Racing
Sessions: 1AB
Board
-
GM: Mike
System: Home Creation / Play Test
Ever wanted to test your skills as a Pod Racer? Want to test against other racers on the desert planet of Tatooine? Welcome to a Game of pod Racing using Formula D Rules!
This game is just a Play Test for hopefully something better next year!!
Sword & Sorcery Immortal Souls
Sessions: 1A&B, 4A&B, 5A&B, 8A&B, 9A&B
Board
-
GM: Peter
System: Ares Games
Each player controls one or more heroes – legendary characters brought back to life by powerful sorcery. Weakened by the resurrection, they grow stronger during their story-driven quests. By acquiring soul points during battles, the heroes' souls r...
Terraforming Mars: Ares Expedition
Sessions: 6AB
Board
-
GM: Atomic Squash
System: Stronghold Games
Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by investing mega credits (MC) into project cards that will d...
Terraforming Mars: Ares Expedition
Sessions: 4A
Board
-
GM: Dan
Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by investing mega credits (MC) into project cards that will d...
The Castles of Burgundy
Sessions: 4B
Board
-
GM: Atomic Squash
System: Ravensburger
The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river...
The Hunger
Sessions: 2A
Board
-
GM: Atomic Squash
System: Renegade Game Studios
The Hunger is a race in which each vampiric player must optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both y...
The Last Spell
Sessions: 1A&B, 4A&B, 5A&B, 8A&B, 9A&B
Board
-
GM: Jim
System: Ares Games
The game is set in a dark fantasy, post-apocalyptic world in which you have to carefully manage the scarce resources at your disposal to survive long enough. Gameplay revolves around three cycles of day and night in which players use daylight hours t...
The Paradox Initiative
Sessions: 5AB
Board
-
GM: Brian Suhre
System: Elf Creek Games
In The Paradox Initiative, players are mad scientists competing to claim strands of spacetime from worlds all across the multiverse. Who can most efficiently operate their particle-matching "Paradox Engine" to collect data from the different worlds?...
Thunder Road
Sessions: 7A
Board
-
GM: Kevin Hazslip
System: Restoration Games
It’s a classic race/ mayhem game. A mix of mad Max and drag racing. Lots of shooting and obstacles, oh, did I mention the helicopters?
Thunder Road
Sessions: 7A
Board
-
GM: Kevin Hazslip
System: Restoration Games
It’s a classic race/ mayhem game. A mix of mad Max and drag racing. Lots of shooting and obstacles, oh, did I mention the helicopters?
Ticket to Ride Europe
Sessions: 5A
Board
-
GM: Brent Friedman
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly...
Too Many Bones
Sessions: 8AB
Board
-
GM: Glen Grissom
System: Chip Theory Games
Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of...
Tunnel Escape
Sessions: 1B
Board
-
GM: Kevin Dulle
Tunnel Escape is a combination of strategy board game and tile play. The goal is simple. Be the first to build a tunnel across the game field and escape your two pawns off the board. Be warned, every player is doing the same thing and eventually path...
Unnamed Mining Game
Sessions: 1A&B, 4A&B
Board
-
GM: Brad Crowell
System: Unnamed Mining Game
As the owner of a mining company, you hope to win an exclusive contract with a prominent jewelry company. Your team has accepted the challenge to secure the necessary jewels the quickest. Beware fatigue while navigating through a crazy network of p...
Village Crone
Sessions: 4B
Board
-
GM: Brent Friedman
Become a witch and enter the medieval world of Wickersby in this worker placement, resource management game with spellcasting! Make villagers fall in love, turn them into frogs, or teleport them to different locations. Use your familiars to gather in...
Werewolves
Sessions: 7AB
Board
-
GM: Josh and Gabriel
Come play the ultimate Werewolf!!!!
Wingspan
Sessions: 5A
Board
-
GM: Amy Winn
System: Stonemaier Games
Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. It's designed by Elizabeth Hargrave and features 180 birds illustrated by Natalia Rojas and Ana Maria Martinez.
You are bird enthusiasts—res...
Wondrous Creatures
Sessions: 2AB
Board
-
GM: Atomic Squash
System: Bad Comet
Welcome to the world full of fantastic creatures! You are an admirer, a creature enthusiast who will join the journey of forming the world’s leading creature reserve.
Wondrous Creatures w/expansion
Sessions: 5AB
Board
-
GM: Atomic Squash
(BGG 8.1) To win Wondrous Creatures, you must create the most harmonious reserve. To do this, you will need to collect various Creature Cards and Eggs in your reserve. As each Creature Card holds its own unique ability, it's important to bring cards ...
Zombicide 3 kingdoms
Sessions: 4AB
Board
-
GM: Jason Sharp
System: CMON
The year is 184 ce , China. A Taoist leader named Zhang Jiao, has noticed cracks forming in the Han dynasty government. Seizing this opportunity he rallies his peasant followers in a bid to take control. Three great families, Wei, Wu, and Shu, ...
Zombicide 7th samurai
Sessions: 1AB
Board
-
GM: Jason Sharp
System: CMON
In 1586 a small village of farmers needs to pay most of it's crop harvest to the local chef. If they obay most of them will starve. If they refuse he will use necromancy to overrun the people. Their salvation just may be 7 mysterious ronin passi...
Broken Alliance: Learn to play
Sessions: 0AB, 9A&B
Card
-
GM: Yitzi Santer
System: Soulshards
The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game. To get ahead, you must be prepared to make sacrifices.
Come learn to play with the creators. Send your characters to battle with support of s...
Broken Alliance: Learn to play (Soulshards)
Sessions: 9A&B
Card
-
GM: Yitzi Santer
System: Grinning Demon Games
The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players.
Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them clos...
Magic the gathering commander
Sessions: 4AB
Card
-
GM: Mike Webb and logan webb
System: Buking Goblin enterprises
Come play magic with a pod of of 4,6 or 8. We have extra decks as well if u want to learn or don't have a deck
Magic the Gathering: Commander
Sessions: 5A
Card
-
GM: Mike & Logan Webb
System: Magic the Gathering: Commander
Fun for new and experienced players just learning. We have a quite a few decks if you don't have one. We are willing to teach and even learn with all who join. We Hope to see you there.
Skyjo
Sessions: 1A&B, 2A&B
Card
-
GM: Don Munie
System: Magilano
The game is a simple straightforward card game meant for the entire family. The goal is to try and replace high value cards in front of you with lower value cards.
Skyjo
Sessions: 1A&B, 2A&B
Card
-
GM: Don Munie
System: Skyjo
Skyjo is a fast-paced card game where players try to get the lowest score.
For ages 8+, both beginners and regular players will enjoy this unique card game.
War of the Ring Card Game
Sessions: 1A&B, 4A&B, 5A&B, 8A&B, 9A&B
Card
-
GM: Dean
System: Ares Games
In War of the Ring: The Card Game, up to 4 players compete in two teams, the Shadow against the Free Peoples, each player using a specific and different card deck representing the strengths and weaknesses of the different factions involved in the war...
Deadlands: High Stakes in Bedlam
Sessions: 2AB
LARP
-
GM: Ron Faltus
System: S.L.U.G.S.
At the end of the rail line lies Bedlam, a booming frontier town built on the promise of wealth and glory. Fortune seekers, outlaws, preachers, prospectors, and desperate souls from every corner of the frontier have flocked here, each hoping to strik...
Fallout: The Lou II
Sessions: 2AB
LARP
-
GM: Ron Faltus
System: S.L.U.G.S.
War never changes. Where there are victors, there are the conquered. This is especially true for the people of The Lou. So close to independence, only to be crushed by a horde of supermutants. Many died; more were enslaved, forced into labor and cont...
The Continental: A 1990s STL Nightlife LARP
Sessions: 6AB
LARP
-
GM: Rick Raible
System: Mage: Ascension Inspired (rules light LARP)
St. Louis, early 1990s, in an alternate universe. The Continental is one of the hottest clubs in the Central West End, drawing musicians, hustlers, hip suburbanites, scene regulars, fixers, and supernatural troublemakers from across the metro area. T...
The Tower Manifest
Sessions: 6AB, 7A
LARP
-
GM: Rick Raible
System: SLUGS
Description (program-ready, with world flavor):
A five-hour live-action roleplaying game for up to 20 players.
The Prophets of the Dark Crystal spoke of this night: when omens filled the skies and the great powers of the world gathered, the Tower...
1490 Doom
Sessions: 4A
Mini
-
GM: Travis H.
System: 1490 Doom
1490 Doom is a tabletop war game set in a grimdark world between 1490 and 1494, where players lead Doom Companies—warriors united by desperation and survival instinct—through a world plagued by the creeping death. Navigate treacherous landscapes,...
Arctic Thunder!
Sessions: 2AB
Mini
-
GM: Les Hostetler
System: Sword & Flame
Soviets: It's Dec. 19, 1942, 0634 hours, above the Arctic Circle. A reconnaissance aircraft carrying American intelligence officer Colonel Wagner has crashed in the north of Finland. Terrible luck for our friends from the west!
Ice Trolls: A metal...
Battletech - Urbie Derby
Sessions: 1AB
Mini
-
GM: Tory Mulch
System: Catalyst Game Labs
Strap into the meanest meme ‘Mech that ever memed and test your mettle against other…memes. It’s every Urbie for themselves in a free for all fight to claim the title of Urbanicus Rex. Besides bragging rights, there’s a small prize. Is tha...
Battletech - Urbie Derby
Sessions: 1AB, 4AB
Mini
-
GM: Tory Mulch
System: Battletech-Master Rules with Arcade Ops
Strap into the meanest meme ‘Mech that ever memed and test your mettle against other…memes. It’s every Urbie for themselves in a free for all fight to claim the title of Urbanicus Rex. Forget bringing a nuke, this time Arcade Ops power-ups are...
Battletech Alpha Strike - Urbie Derby
Sessions: 5AB
Mini
-
GM: Tory Mulch
System: Catalyst Game Labs
Have you always wanted to see which Urbie is the best Urbie, but found all the math and reference tables intimidating? Battletech Alpha Strike simplifies and speeds up Classic Battletech play. Join the mayhem and see if you've got what it takes to ...
BattleTech Grinder
Sessions: 1B, 2A&B, 5B, 6A&B
Mini
-
GM: Eric Smailys & Adam Karr
System: BattleTech Core Rules
MechWarriors, come fight for fame and glory in the BattleTech Grinder! One of the most popular formats in the game in recent years, the Grinder is a great way to learn BattleTech for the first time or enjoy a game you've loved for years. No reservati...
Blood & Plunder
Sessions: 5AB
Mini
-
GM: Brendan Kampwerth
System: Firelock Games
A 28 mm historical miniatures war game set in the 17th century during the golden age of piracy. The game is played out on a tabletop using custom terrain and 28 mm miniature figures and ships.
This highly immersive and tactical game system takes p...
Bolt Action 3rd Edition
Sessions: 2AB, 6AB
Mini
-
GM: Jon Bancroft
System: Warlord Games
Bolt Action 3rd Edition introduction game. B0lt Action is a fast paced WW2 miniature game. Platoon level infantry focused.
Cyberpunk Samurai Raid
Sessions: 2AB
Mini
-
GM: Big Muddy HGA
System: Battleground HD Rules
In the cyber future, outside the neon-drenched streets of Tokyo, there still remain a few places that have artificially retained the quaint appearance of Old Japan. These places are inevitably the territory of the neo-samurai, whose enhanced bodies a...
Lonely Outpost
Sessions: 4AB
Mini
-
GM: Big Muddy HGA
System: FFL - Bigger Battles
A groups of civilians fleeing Afghan tribes, take refuge in an abandoned fort, and send for help.
Will the rescue party arrive in time?
Pulp action in the 19th Century!
Mecha Battle Arena!
Sessions: 1AB, 2AB, 4AB, 5AB
Mini
-
GM: Tom Vielott
System: OVERDRIVE
Spin up your engines and pick up your dice - it's time to OVERDRIVE! Roll your energy dice, power up your equipment, and outwit your opponents in the arena!
OVERDRIVE is an in-development giant robot game with modules for using robots from many di...
Mechs and Monsters
Sessions: 1AB
Mini
-
GM: Chris "Oz" Osburn
There was a world wide earthquake that opens a rift that releases monsters to our world,the government creates the world defense force to battle the monsters that come out of the rift.
theres been report that monsters are attacking the city,and the ...
Run for the Border!
Sessions: 5AB
Mini
-
GM: Big Muddy HGA
System: Full Thrust Continuum Rules
An Allied task force, fleeing a lost battle heads for neutral space.
Can the Empire catch them? Lets find out.
Sci-Fi miniature space combat
Starfinder Starship Combat
Sessions: 8B
Mini
-
GM: Don Munie
System: Paizo Publishing
Bring your own build of a Tier 5 Starship and see if you can be the ultimate survivor of a battle royale. Don’t have a Tier 5 Starship? We will have plenty on hand for you to use. We will use balanced stats for Pilots, Engineers, Science Officer...
Starfinder Starship Combat
Sessions: 9B
Mini
-
GM: Don Munie
System: Paizo Publishing
Bring your own build of a Tier 5 Starship and see if you can be the ultimate survivor of a battle royale. Don’t have a Tier 5 Starship? We will have plenty on hand for you to use. We will use balanced stats for Pilots, Engineers, Science Officer...
Starfinder Starship Design
Sessions: 8A
Mini
-
GM: Don Munie
System: Paizo Publishing
Experiment with building the ultimate Tier 5 starship. We will supply all reference material and consultations. You will choose the Frame, Drives, Shields, Weapons, and everything else that goes into building a Starfinder spaceship. In the next sessi...
Starfinder Starship Design
Sessions: 9A
Mini
-
GM: Don Munie
System: Paizo Publishing
Experiment with building the ultimate Tier 5 starship. We will supply all reference material and consultations. You will choose the Frame, Drives, Shields, Weapons, and everything else that goes into building a Starfinder spaceship. In the next sessi...
The Princess of Ninjas: In the Temple of Oni
Sessions: 5AB
Mini
-
GM: Big Muddy HGA
System: Ninjutsu!
High in the Mountains, the Buddhist Monks have tended the spiritual health of their realm for many generations. One abbess, working as a spy, has rescued the Princess of Ninjas from her scheming brother. Now, the Princess must help the Monks clear on...
Weird War 2: Divine Wind vs the Arsenal of Democracy
Sessions: 4AB
Mini
-
GM: Big Muddy HGA
System: Battleground HD
In our reality, World War 2 ended with the dropping of the Atomic Bomb on Hiroshima and Nagasaki. But in this alternative world of strange science and magic, the Japanese summoned the favor of the spirits and blew the bombs harmlessly into the sea. T...
80's Action Heroes
Sessions: 4AB
RPG
-
GM: Larry Babb
System: FAST Games
Arnold Schwarzenegger is putting together a team of the 1980’s greatest cinematic all-stars to stop a madman’s scheme for global domination. Join us for this over-the-top, high-octane mission to save the world and look good doing it!
80's Action Heroes
Sessions: 5AB
RPG
-
GM: Larry Babb
System: FAST RPG
Arnold Schwarzenegger is putting together a team of the 1980’s greatest cinematic all-stars to stop a madman’s scheme for global domination. Join us for this over-the-top, high-octane mission to save the world and look good doing it!
A Day to Forget
Sessions: 5AB, 6A
RPG
-
GM: Megan Shultz
System: D&D 5.5
You are cordially invited to a one-shot mystery adventure! This homebrew mini campaign includes pre-made 5th level characters, color maps, minis, and plenty of intrigue and role-play opportunities!
This game is recommend for players with some expe...
A Night at Elyisum - (DREAD)
Sessions: 4AB
RPG
-
GM: Rick "Yogi" Weibel
System: The Impossible Dream
As a Kindred in good standing within the city you call home, and you are summoned to the prince’s court, you attend without question. You gather at the mansion attached to the museum of fine art. You are well aware that this location is deemed Elys...
Airwolf
Sessions: 5AB
RPG
-
GM: Michael Rectenwald
System: G.I. Joe
Four mercenaries have been hired by the Knight Foundation to take care of problems that governments see as too small or complicated.
Beyond Hogwarts
Sessions: 2AB
RPG
-
GM: Woody Babb
System: FAST Games
Congratulations, you and your classmates have just graduated from the Hogwarts School of Witchcraft and Wizardry! It’s 1888 during the height of Victorian England’s glorious Steampunk era. Recently, a gateway into a long-lost arcane realm has bee...
Beyond Hogwarts
Sessions: 2AB
RPG
-
GM: Woody Babb
System: FAST RPG
Congratulations, you and your classmates have just graduated from the Hogwarts School of Witchcraft and Wizardry! It’s 1888 during the height of Victorian England’s glorious Steampunk era. Recently, a gateway into a long-lost arcane realm has bee...
Bit’s an Pieces
Sessions: 1AB
RPG
-
GM: Kevin Hazslip
System: Chaosium
You have received a frantic call from your friend/associate doctor Lawrence Warwick, who has recently been disbarred from practicing medicine. He ranted wildly about how his actions had been necessary to avert some terrible calamity. He mentioned cul...
Black Crown of Stygia
Sessions: 5AB
RPG
-
GM: E-T Smith
System: FKR -- Free Kriegsspiel
In the Hyborian Age, the time of Conan the Barbarian, the dark and ancient land of Stygia is feared by all, but her treasures are vast, and bold raiders take great risks to traverse the Arrant desert and cross the river Styx, hoping to steal a fortun...
Building Maxwell's Demon
Sessions: 2AB, 4AB, 6AB
RPG
-
GM: John Keck
System: Masterwork
You are Creators, elite artists and thinkers whose genius warps reality: poems that reveal secrets, sculptures that bend space. When your investigation leads you to an invention that appears to generate energy without entropy, you realize it could sy...
Call of Clue-thulhu: A Touch of Evil
Sessions: 9AB
RPG
-
GM: Woody Babb
System: FAST RPG
Ten strangers are drawn to a rural colonial New England town where evil hangs like a fog over the land. Can you unravel the mystery of Shadowbrook before dawn or will you fall victim to the sinister force that awaits in the darkness? Take the role ...
Call of Clue-thulhu: Cabin in the Woods
Sessions: 9AB
RPG
-
GM: Woody Babb
System: FAST Games
You are one of several “colorful” teens set for a weekend of partying at an old cabin off the beaten path. What should be a fun-filled getaway soon becomes a terrifying ordeal as strange things begin to happen. Think you know all about the teen...
Call of Cthulhu
Sessions: 2AB
RPG
-
GM: Chris
System: Chaosium
deep space Cthulhu
on a deep space patrol the crew the Neptune find a abended ship, they stop to investigate, they find more then just a empty ship, they release something horribile. join me to see who survives. in space nobody hears you scream.
Candela Obscura
Sessions: 2AB, 4AB
RPG
-
GM: Maxwell Smith
System: Candela Obscura
A mixture of Noir, Lovecraft, Hellboy and Grimm Fairy Tales, Candela Obscura is a ttrpg in which players are in the role of paranormal investigators searching and solving cases of magick, occult, and arcane phenomena within the country of Fairelands....
City of My Nightmares – City of My Nightmares 04
Sessions: 6AB
RPG
-
GM: Bryant Biek
System: Free League Publishing
*Playing previous adventures is encouraged, but not required*
The ghost of Carl Linnaeus, founding member of the Society, reaches from beyond to bring you a warning. Someone is seeking a powerful vaesen artifact. Between chaos at the Dance Hall, a f...
Daggerheart - Dying Spire
Sessions: 1AB, 4AB, 8AB
RPG
-
GM: January Probst
System: Daggerheart
Join a group of trustworthy adventurers that have been entrusted by the Whitefire Arcanist of the Sablewood to investigate a mysterious spire deep in the forest to check on her friend, a local Spire Keeper. The signal fire atop their spire is flicker...
Daggerheart - It's a Heist!
Sessions: 5AB
RPG
-
GM: Krissy Lowry
System: Daggerheart
It's a heist. You sneak in the place, you steal a thing, you get paid. Easy, right?
Daggerheart - Sablewood Messengers
Sessions: 1AB, 4AB, 8AB
RPG
-
GM: January Probst
System: Darrington Press
Your group of trustworthy adventurers have been entrusted by the king to deliver a magically sealed crate to the Whitefire Arcanist in the village of Hush deep in the mysterious and dangerous Sablewoods. Learn to play the new rpg Daggerheart as you g...
Daggerheart - The Wish Thief
Sessions: 1AB, 8AB
RPG
-
GM: Amanda Ramspott
System: Daggerheart
Amid the golden glow of a lavish royal birthday festival, unravel a high-society mystery, race through crowded city streets, and confront a deadly foe in a fast-paced adventure of intrigue, magic, and escalating danger.
Daggerheart-Sablewood Messengers
Sessions: 1AB, 4AB, 5AB, 8AB
RPG
-
GM: Scott Probst
System: Daggerheart
The Sablewood Messengers is a level-one introductory adventure for Daggerheart, where players are hired by a royal sorcerer to transport a magically sealed crate through a dense, dangerous forest.
Dark Side Disney
Sessions: 1AB
RPG
-
GM: Woody Babb
System: FAST Games
A long time ago in a galaxy far, far away... You are one of the highly-trained Sith Princesses who comprise the Emperor’s elite squad, used to maintain the Empire’s power against the Rebel Alliance, the occasional rogue Jedi, and other threats. ...
Dark Side Disney
Sessions: 1AB
RPG
-
GM: Woody Babb
System: FAST RPG
A long time ago in a galaxy far, far away... You are one of the highly-trained Sith Princesses who comprise the Emperor’s elite squad, used to maintain the Empire’s power against the Rebel Alliance, the occasional rogue Jedi, and other threats. ...
Dead Planet
Sessions: 5AB
RPG
-
GM: Miranda Rectenwald
System: Mothership
Yet another routine colony resupply run. It’s been so boring lately you almost hope something more interesting would happen. But now you just might get your wish…
Age 16 + (Due to potential dark nature of this game)
Droidz
Sessions: 4AB
RPG
-
GM: Ian Engle
Skywalker and solo got medals, sure, but there’s a less glamorous side to the rebellion. That’d be you, the humble droids working quietly behind the scenes. But maybe all you really needed was an opportunity to shine. Boy, are you in luck.
Dungeons & Kittens - An Afternoon Outing
Sessions: 8AB
RPG
-
GM: Krissy Lowry
System: Dungeons and Kittens RPG
This is the 2026 Free RPG Day Special. It's a beautiful afternoon for kittens to be out and adventuring. But one of the kittens finds a shiny treasure that has all the local kitten guards in a huff.
Eat the Reich
Sessions: 2AB
RPG
-
GM: Rick "Yogi" Weibel
System: Rowan, Rook & Decard
Ever wondered what a game mashup of Suicide Squad and
Inglorious Bastards would look like, where you play a group of elite commandos cracking Nazi skulls around every corner? Follow up question, have you ever wanted to play a vampire in a World War ...
Escape From Planet Hulk
Sessions: 1AB, 4AB, 8AB
RPG
-
GM: Scott Probst
System: Marvel Multiverse RPG
Take on the roles of some of Marvel's most famous Superheroes, and lead them to escape from the depths of Planet Hulk, while thwarting the nefarious plots of a few sinister Super Villains.
Fall of Delta Green -
Sessions: 1AB, 2AB, 4AB
RPG
-
GM: Jason Kraus
System: Pelgrane Press
Operation HUCKLEBERRY: Locate and destroy an ancient temple in the "Riverless Land” of Vietnam. A previous team was assigned and failed. A few survivors reported the presence of a suspected sorcerer. It's up to you now. Recover traces of the first ...
Fallout
Sessions: 6AB
RPG
-
GM: Larry Babb
System: FAST RPG
Welcome to the retro-futuristic world of Fallout! Explore the radioactive wasteland of post-apocalyptic America and scavenge through ruined cities to get the resources you need. Take the role of a Vault Dweller, Survivor, Ghoul, Brotherhood Initiat...
Felonious Rogues
Sessions: 5AB
RPG
-
GM: Dave Schuey
System: Soulmuppet Games
Bud is safe. But a galaxy wide alert has been issued for the crew. Contacts at the casino recommend a derelict spacecraft to lay low for a while before resuming flight operations. But what lies onboard?
FIASCO 1st ed
Sessions: 6AB
RPG
-
GM: Rick "Yogi" Weibel
System: Bully Pulpit Games
This is a game about stupid, disastrous situations, usually at the intersection of greed, fear, and lust. This is a game about cinematic tales of small-time capers gone disastrously wrong. Together we will tell a story about ordinary people with powe...
Final...Killers?
Sessions: 4AB
RPG
-
GM: Cheyenne Heath
System: FAST
What does rural Texas, Crystal Lake, Springwood, Woodsboro, and Haddonfield all have in common? We all have the one that got away, the final girl, but now you can get her back. Let’s team up to get them back, or at least try to. They may have gotte...
Fire from Heaven
Sessions: 5A
RPG
-
GM: Jason Kraus
System: Delta Green (Pelgrane Press)
Operation HUCKLEBERRY: Locate and destroy an ancient temple in the "Riverless Land" of Vietnam. A previous team was assigned and failed. Broken communications from the first team echo forward through time. The few survivors reported the presence of a...
Firefly 'Verse
Sessions: 5AB
RPG
-
GM: Woody Babb
System: FAST RPG
The ‘Verse is a place of haves and have-nots. The central planets are flush with technology and comfort. The outer worlds of the Rim are just trying to scratch out a living as best they can. It’s a hard life but there are opportunities aplenty...
Firefly 'Verse
Sessions: 5AB
RPG
-
GM: Woody Babb
System: FAST Games
The ‘Verse is a place of haves and have-nots. The central planets are flush with technology and comfort. The outer worlds of the Rim are just trying to scratch out a living as best they can. It’s a hard life but there are opportunities aplenty...
For the Queen
Sessions: 9A
RPG
-
GM: Rick "Yogi" Weibel
System: Darrington Press
Game Description: This is a unique dice-less RPG, in the style of FIASCO. We will simply tell a story, a story of our beloved Queen and her journey away from her realm and kingdom with us at her side. All you need is your spark of creativity and your...
Fox of Finance
Sessions: 8AB
RPG
-
GM: Dave Schuey
System: Brindlewood Bay
During the mid-80’s, Brindlewood Bay had become a bedroom community for the wealthy stock brokers of New York. Their multimillion dollar homes dotted the coastline. Brindlewood Bay itself became home to questionable hangers-on. On one fateful weeke...
Gamma World
Sessions: 5AB
RPG
-
GM: Chris
System: TSR
the base
you are part of a team of artifact hunters that get hired to investigate a long abandoned and missing base,but when you go looking
for the base you find more then just artifacts. join me in the distant future to see what lurks there.
this...
Hellfire Invitation
Sessions: 2AB
RPG
-
GM: Jim Baize
System: Mutants & Masterminds 3E
After the end of the war with the anti-mutant organization Orchis, Sebastion Shaw of the Hellfire Club wishes to re-build bridges with the X-men. Though wary of the invitation, at this point in time, the X-men can use all the friends they can get. Wh...
Heroes of Hogwarts
Sessions: 8AB
RPG
-
GM: Cheyenne Heath
System: FAST RPG
Harry, Ron & Hermione are not the only students at Hogwarts that do dangerous & wondrous things. Join some of your fellow students in exploring the grounds and the school itself to see what sort of mischief & mayhem you can get into in this Harry Pot...
Heroes of Hogwarts: End of second year
Sessions: 1AB, 8AB
RPG
-
GM: Yogi
System: FAST
Harry, Ron, & Hermione are not the only students at Hogwarts that do dangerous & wondrous things. Join some of your fellow students in exploring the grounds and the school itself to see what sort of mischief & mayhem you can get into in this Harry Po...
Hobbits & Hill Trolls: 2 Feet 4 Feet 6 Feet a Spider!
Sessions: 6AB
RPG
-
GM: Ian Engle
System: Caltrop More
When usually homebody Hobbits wander off into the world in search of excitement and adventure, they sometimes stumble on more of both than they expected. What could be cozier than a picnic in the Wild Woods. After all, those old wives’ tales are pr...
Hobbits & Hill Trolls: They Might Be Giants!
Sessions: 2AB
RPG
-
GM: Ian Engle
System: Caltrop More
When usually homebody Hobbits wander off into the world in search of excitement and adventure, they sometimes stumble on more of both than they expected. Like, uh, what IS wandering around the East Forty tonight?
Hobbits n Hill Trolls
Sessions: 6AB
RPG
-
GM: Ian Engle
When usually homebody Halflings wander off into the world in search of excitement and adventure, they sometimes stumble of more than they expected. Halflings and Hill Trolls is a low-power fun-positive fantasy RPG in which bands of doughty little peo...
Intro tp Table Top RPGs
Sessions: 6AB
RPG
-
GM: Don Munie/Les Hostetler
System: Paizo Publishing
We will spend some time going over the general attributes of a Table Top Role Playing Game (TTRPG). What yjher are, what they aren't and what do you need to play. We will answer any questions that you have. Then we will spend the next part of the ses...
Introduction to D&D!
Sessions: 6AB
RPG
-
GM: Les Hostetler
System: D&D 5th Edition
Been curious about Dungeons and Dragons but never had a chance to learn how to play? Now's your chance! Get a crash course in D&D, including:
-How to make a D&D character
-How to play in a game of D&D
-What a Dungeon Master does
-Why "winning...
Introduction to D&D!
Sessions: 6AB
RPG
-
GM: Les Hostetler & Don Munie
System: D&D 5th Edition
Been curious about Dungeons and Dragons but never had a chance to learn how to play? Now's your chance! Get a crash course in D&D, including:
• How to make a D&D character
• How to play in a game of D&D
• What a Dungeon Master does
• Wh...
Jumanji
Sessions: 6AB
RPG
-
GM: Larry Babb
System: FAST Games
Be transported to Jumanji, a savage land where danger and heroic adventure await. Choose from the avatars of Dr. Xander Bravestone, Ruby Roundhouse, or one of the other characters from the menu and hit "Start Game". Will you complete the mission in ...
Laser Ponies: Curse of the Ghost Knight
Sessions: 5AB
RPG
-
GM: Leighton Connor
System: Hex Games
For years the beautiful, majestic Laser Ponies have defended Glitter Valley from the schemes of the wicked Chasm Queen. But what happens when the Chasm Queen comes to them for help? There’s a new villain in town, and he looks to be the greatest thr...
Learn to play Sword World 2.5
Sessions: 0AB
RPG
-
GM: Mark Wolff
System: Sword World 2.6
Learn to play Japan’s most popular Fantasy TTRPG. We’ll have a brief game session
using this 2D6 system. We’ll also cover where to get English language versions and materials; describe
Japanese gaming culture, replays, and more. No knowledge ...
Level One Demo
Sessions: 0AB, 1AB, 2AB, 4AB, 5AB, 6AB, 8AB, 9AB
RPG
-
GM: Paul Hodges
System: Level One RPG
Each group will be able to choose to play one of several demo scenarios with pregenerated characters, or to create custom characters on the spot.
Scenarios will include fantasy, sci-fi, supers, or monster of the week.
Marooned on Xechira
Sessions: 4AB, 8AB
RPG
-
GM: Amanda Ramspott
System: Daggerheart
En route to study an ancient artifact, your research team is forced to make an emergency landing on an unexplored world. As the group searches for a way off the planet, they discover hints of the very past they’re trying to research, though what th...
Mouse Knights
Sessions: 2AB
RPG
-
GM: Larry Babb
System: FAST RPG
Hidden within the confines of Franklin City Park lies the magical Kingdom of Pavilion, home to noble rodents blessed with intelligence and speech. Good King Acorus Calamus summons his elite band of Mouse Knights for an urgent mission. The safety of...
Mouse Knights: Rodentloft
Sessions: 2AB
RPG
-
GM: Larry Babb
System: FAST Games
A sinister mist enshrouds the fair Kingdom of Pavilion, home to noble rodents blessed with intelligence and speech. Good King Acorus Calamus summons his elite band of Mouse Knights for an urgent mission to investigate the threat posed by the evil St...
Mystery in Maine
Sessions: 2AB
RPG
-
GM: Chris Osburn
System: Call of Cthulhu
While doing research for his latest book Steven King is exploring a very old church when he stumbles across a very old book, he opens it and unwillingly unleashes something evil. To help fight this evil he calls on the one group of people that can h...
Old Ones Rising from the Ashes
Sessions: 8AB
RPG
-
GM: Sean Cook
System: FAST Games
In the very distance, future, society broke down. It has been a long time since the Golden age of science. There is a great evil brewing threatening the remains of humanity. Will you be strong enough to stop it the calling of the Old Ones?
Perils and Princesses: The Rosewood Crown
Sessions: 1AB, 6AB
RPG
-
GM: Maxwell Smith
System: Perils and Princesses
Perils and Princesses is a ttrpg lite system where players play as fairytale princesses (or princes) sent on a quest by their fairy godmothers (or godfathers). Created by Outrider Creative, the one-shot The Rosewood Crown sends players on a 2 to 4 ho...
Phoenix Society
Sessions: 4AB
RPG
-
GM: David Bathke
System: FAST RPG
In a Modern Day Pulp Adventure, you are members of a clandestine organization, The Phoenix Society, that investigates strange occurrences, cryptid sightings, paranormal occurrences, and fringe science. During the course of your investigation, you ma...
Phoenix Society
Sessions: 4AB
RPG
-
GM: David Bathke
System: FAST Games
In a Modern Day Pulp Adventure, you are members of a clandestine organization, The Phoenix Society, that investigates strange occurrences, cryptid sightings, paranormal occurrences, and fringe science. During the course of your investigation, you ma...
Pigs in Space
Sessions: 2AB
RPG
-
GM: Ian Engle
Not copyrighted puppets, the Pigs are interplanetary bounty hunters, going wherever their warrants send them. The tunnels of Titan? A corporate palace on Mars? The urban warrens of Earth? Yeah, all those places! There’s only one question; are you g...
Pigs in Space
Sessions: 5AB
RPG
-
GM: Ian Engle
Not copyrighted puppets, the Pigs are interplanetary bounty hunters, going wherever their warrants send them. The tunnels of Titan? A corporate palace on Mars? The urban warrens of Earth? Yeah, all those places! There’s only one question; are you g...
Pigs in Space! The Visitor
Sessions: 5AB
RPG
-
GM: Ian Engle
System: Caltrop More
No, not copyrighted puppets. The Pigs are interplanetary bounty hunters, going wherever their warrants send them. Today, you were heading home from Pluto when you got a call from the Chief. It’s a “simple” Level 1 Warrant to do a flyby of an ex...
Professor Checkov and the lost Macguffin
Sessions: 2AB
RPG
-
GM: Ryan Wagner
System: Dungeons and Dragons 5e
Adventure and excitement are on the menu. Also, a great payday (allegedly). A hidden temple, and plenty of bad guys to kill along the way. Including, dare I say, a DRAGON! (probably not).
Come and join a fun Friday night session! Pregen Characters a...
Race for the Prize
Sessions: 5AB
RPG
-
GM: Ryan Wagner
System: Star Wars D6
Someone hired you to find a crashed shuttle on a backwater planet. You're pretty sure you're not the only group on the job.
It seems as shifty as a Jawa swap meet, but the credits are good. As long as you get there first.
Only problem is: You hav...
Re-Calling Cthulhu
Sessions: 1AB
RPG
-
GM: Cheyenne Heath
System: Dread
Last All Hallows' Eve, a haunted house turned into a ritual site where lives were lost, and gods were summoned. At least, that's the story that has been going around campus, and true or not, the tale is intriguing enough that you and a group of class...
Rising Legends: Introduction Adventure
Sessions: 2AB, 4AB, 5AB, 8AB
RPG
-
GM: Clint Menezes / Travis Almon
System: Rising Legends: Soulshards RPG
Delve into a deep and unique fantasy world to explore and fight for survival.
This all d12 tabletop roleplaying game focuses on heavy character customization and teamwork. Rising Legends allows you to watch your character leave their mark on histo...
Rising Legends: Learn to play (Soulshards)
Sessions: 1AB, 4AB, 8AB
RPG
-
GM: Clint Menezes / Travis Almon
System: Grinning Demon Games
Delve into a deep and unique fantasy world to explore and fight for survival.
Come learn to play with the creators. This all d12 tabletop roleplaying game of grit and resolve focuses on heavy character customization and teamwork. Rising Legends al...
Royal Dinner
Sessions: 2AB
RPG
-
GM: Dave Schuey
System: Soulmuppet Games
It is 15 June, 1789. You are an ancient vampire, undead for centuries. King Louis XVI is having a gala at Versailles. Driven by your passions, you and your other undead companions make the journey to attend. Not officially, of course, but after your ...
Scent of a Killer – City of My Nightmares 01
Sessions: 2AB
RPG
-
GM: Bryan Biek
System: Free League Publishing
Step into 19th-century Stockholm, a city gripped by fear as brutal murders tear through its streets. Victims are found torn apart; their deaths marked by savage brutality. As members of the Society, you are called to uncover the truth behind these ki...
Silver Ship Series: Outer Rim Mining Discovery
Sessions: 8AB
RPG
-
GM: Sean Cook
System: FAST RPG
While in the outer rim of the New Terra system, from whence the Earth colony ship "New Terra" settled, an anomaly has been detected. Will this be the big score?
Skeptic’s Surprise
Sessions: 1AB
RPG
-
GM: Kevin Hazslip
System: Call of Cthulhu
In imitation of Harry Houdini’s famous exposure of frauds and charlatans who claimed to be able to conduct séances, contact spirits, perform magic, and display occultic power, a group of Miskatonic university students have set up a skeptic Society...
Song to the Moon – City of My Nightmares 02
Sessions: 4AB
RPG
-
GM: Bryan Biek
System: Free League Publishing
**Playing in previous adventures is encouraged, but not required*
August Lysander has invited you to his summer estate in the Stockholm Archipelago to be part of his Conclavium Sub Rosa. You and others will share your knowledge and experiences of pa...
Sorrow At St. Bee’s
Sessions: 4AB
RPG
-
GM: Les Hostetler
System: Vaesen by Free League
On the bleak Cumbrian coast in 1879, the body of beloved artist Tim Roebuck washes up on the beach of St. Bees—his throat slashed and his secrets exposed. As rumors swirl and a supernatural storm brews, investigators must uncover the truth behind T...
Star Trek - TNG
Sessions: 5AB
RPG
-
GM: Warren Kelley
System: last unicorn games
It's a mystery Star Trek Style. We have the Mirror Universe, Romulans, and Organian, OH MY!!!.
Star Trek: Assignment: R'lyeh
Sessions: 6AB
RPG
-
GM: Sean Cook
System: FAST Games
The crew of the Enterprise has dealt with "The Composer". The research was sent to the Daystrom Institute. Several months have passed. Something has happened at the Daystrom Institute. There is no communication to the Institute. Due to their previous...
Star Trek: Raptor's Gateway
Sessions: 6AB
RPG
-
GM: Sean Cook
System: FAST RPG
Equipped with stolen Daystrom data leaked by the Duras sisters, a rogue Romulan cabal attempts to rip open a subspace rift to summon the primeval "Old Ones"—forcing the Enterprise into a desperate race against time to prevent a cosmic extinction ev...
Sticks & Stones
Sessions: 5AB
RPG
-
GM: Yogi
System: Home Brew
Overlooking the valley below, the three Chiefs spot intruders upon their land. The Chiefs return to their campsites and begin angrily grunting orders to the rest of their tribe to prepare for war. Today they will once again defend what is theirs from...
Tempting Fate
Sessions: 5AB, 8AB
RPG
-
GM: Kevin Hazslip
System: Call of Cthulhu
After weeks of hacking through jungle and clearing debris, your archaeological party has finally revealed a passage way into an intact Mayan Temple. This could be fame and fortune for some, academic renowned for others and perhaps, for one or two of ...
The Citadel of Horrendous Death
Sessions: 8AB
RPG
-
GM: Dave Schuey
System: Brindlewood Bay
Death finally finds Brindlewood Bay’s Dungeons and Dragons club. Larry Lorax, owner of Bayholder Games and player of warlock, Thaddeus, has been found dead behind the group’s clubhouse. The main suspects? The other players. Who could have taken h...
The Electric State: Into the Dust - Roadside Murder
Sessions: 9AB
RPG
-
GM: Bryant Biek
System: Free League Publishing
Stranded in the mountain town of Liberty after encountering a police roadblock, your journey takes an unexpected turn. As night falls over this isolated community with its looming neurosphere, you find yourselves caught between suspicious locals, an ...
The Haunted Library – City of My Nightmares 03
Sessions: 5AB
RPG
-
GM: Bryant Biek
System: Free League Publishing
*Playing previous adventures is encouraged, but not required*
Secrets from the early days of the Society are ripe to be uncovered with the discovery of Carl Linnaeus’s secret library. Carl Linnaeus, one of the Society’s founders, mysteriously le...
The Hump in the Lake
Sessions: 5AB
RPG
-
GM: Chris Osburn
System: Gamma World
It's been a hot summer and Lake Zantz is low, your team has not had any jobs for weeks. Sooo you decided to brave the lake to cool off and hope you don't get eaten. While relaxing on the shore you see a shinny metal hump out in the lake, it wasn't th...
The Incomprehensible Haunt
Sessions: 2AB, 5AB
RPG
-
GM: Cheyenne
System: Dread
With Halloween right around the corner, individuals from all around are gathering at this year's most talked about haunted attraction to see if it lives up to the hype. A haunted house themed around H.P. Love Craft's Cthulhu seems like a fantastic id...
The Necropolis
Sessions: 4AB, 5AB
RPG
-
GM: Kevin Hazslip
System: Chaosium
1920s Egyptian archaeological dig has uncovered the intact tomb of a high-ranking priest. This is a most spectacular opportunity for your career and hopefully will satisfy your patrons. But what is that warning your interpreter claims is hidden in th...
The Quiet Year
Sessions: 1AB, 4AB
RPG
-
GM: Tony Webb
System: The Quiet Year
For a long time, we were at war with the Jackals. Now, finally, we've driven them off, and we're left with this: a year of relative peace. One quiet year, with which to build our community up and learn again how to work together. Come Winter, the Fro...
The Reckoning of Drake Burnstar
Sessions: 2AB, 5AB
RPG
-
GM: Ethric T. S.
System: Plain Paper Gamer
The most infamous criminal in the known galaxy, Drake Burnstar has plundered his way across a hundred worlds. You have something that all those who've suffered in his wake pray for -- a chance to make him pay. (This open role-play adventure will be ...
The Ritual of the Squared Circle
Sessions: 4AB
RPG
-
GM: Dan Longoria
System: ICRPG
Four masked Mexican luchadores are invited to an elimination tournament to be held at the ancient Mayan (restored) ruins of Palenque in the tropical rainforests of Chipas in southern Mexico, where eveything is as it seems...or is it?
The Sablewood Messengers
Sessions: 5AB
RPG
-
GM: Scott Probst
System: Daggerheart
King Emmeris's right-hand sorcerer has gathered this party to transport this package to the Hush which is a small village within Sablewood.
The Underhall of Thaelror
Sessions: 1AB
RPG
-
GM: Greg Grady
System: Savage Worlds
A band of raiders has captured Princess Tangerine. The princess was on her way to visit one of her cousins just east of the Dyrisa castle . Then raiders overwhelmed the princess’s escorts and took her away in the direction of the underhall of Thael...
The Venusian Job
Sessions: 2AB, 9AB
RPG
-
GM: E-T Smith
System: 2400 lo-fi sci-fi
Nobody's ever robbed the Aphrodite, the high class casino floating above the clouds of Venus — but then, you’ve never tried before. Stealing petty credits is more trouble than it’s worth, so your target is the vault, with millions in wealthy gu...
The Wild Fields
Sessions: 4AB, 6AB
RPG
-
GM: Dan
System: Corny Gron
The Lithuanian Commonwealth, circa 17th century Poland. About to cross into the Karpakian Mountains, a group of Landless Polish nobleman, seeking fortune, fame, and more importantly, reputation, go in search of adventure to earn their place among the...
The Wine-Dark Sea: What Do You Mean It Grew Another One?!
Sessions: 4AB
RPG
-
GM: Ian Engle
System: Caltrop More
In a land of gods and heroes, a noble king lives under a curse. His palace is haunted, his kingdom blighted, and there’s a monster ravaging the hinterlands. Hey, you’re heroes. Think you’re up to killing this get of Echidna and saving the kingd...
Troop Garou
Sessions: 1AB
RPG
-
GM: Ian Engle
System: Caltrop More
It was just another day at the zoo for Troup Garou. And then the Free Animals people let all the exhibits out of their cages. Well, kids, things went south fast, and now you need to get out— ‘cause if you miss the bus your parents will NOT be hap...
Two Houses, Both Alike in Indignity
Sessions: 4A
RPG
-
GM: Marc Edmond Best
System: A Court of Blades
Tally ho!
For years, you have served one of the great Houses of Ilrien, either by your skill, your steel, or your schemes. But when the young noble you've been assigned to protect inconveniently falls in love with the scion of a rival House, you s...
We Be Goblins Too!
Sessions: 5AB
RPG
-
GM: Les Hostetler
System: D&D 5th Edition
The follow-up to Paizo's infamous adventure, in which the PCs are now 3rd level and are charged with driving off the the ogress, Ma Munchmeat!
This game is open to new players and players from We Be Goblins game from Session 4. Players who were i...
We Be Goblins!
Sessions: 4AB
RPG
-
GM: Les Hostetler
System: D&D 5th Edition
Paizo's infamous adventure, in which the PCs are a gang of rowdy goblins chasing after a trunk full of stolen fireworks! Can they pass Chief Gutwad's challenges, slip past Lotslegs the Goblin Eater at the chasm bridge, and steal back the fireworks fr...
We Be Goblins!
Sessions: 5AB
RPG
-
GM: Les Hostetler
System: D&D 5th Edition
Paizo's infamous adventure, in which the PCs are a gang of rowdy goblins chasing after a trunk full of stolen fireworks! Can they pass Chief Gutwad's challenges, slip past Lotslegs the Goblin Eater at the chasm bridge, and steal back the fireworks fr...
Welcome to Racoon City
Sessions: 5AB
RPG
-
GM: Cheyenne
System: FAST Games
Using the rules of FAST, you find yourself zipping through the streets of Racoon City and sneaking the halls of Umbrella Cooperation as you try to piece together the mystery of what happened to this once well respected town. Solve puzzles and work to...
Year of the Rat
Sessions: 2AB
RPG
-
GM: Ian Hack
System: D&D 5E
The cellar cave system at the Wudang Mountain Monastery has a rat problem....or so it seems. The headmaster has decided that 6 future legends need to take care of it. But do the caves hold more than just rodents? Do they need the Pied Piper? And why...
Sessions are currently under review for this year. Player registration opens second half of September.
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