When this succeeds an attack against a creature, roll 2d12. Deal an amount of damage equal to one of the face value of your choice rolled of an Ailment matching the other face value rolled.
1 - Anosmatic.
2 - Deaf.
3 - Mute.
4 - Sickened.
5 - Trauma.
6 - Stiff.
7 - Slow.
8 - Blind.
9 - Dazzled.
10 - Clumsy.
11 - Unsteady.
12 - Weak.