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Searching Failing Body
Diseases
Expose: Exposed to excessive smoke, changes in air pressure, being sick with Cotton Head or Failing Body.
Infect: Attack Endure with 1d12. Cause Tier 1 Deafened. After each day, attack Endure with 2d12 to cause Tier 1 Deafened. Cause 1 Tier of Unsteady for each 2 Tiers of Deafened. On failure, reduce Deafened Tier by 1. If Deafened is removed, end.
Symptoms: Swollen and red tinted ear canal, slight pain under the ear. Tier 6.
Expose: While suffering from Starving or Exhausted from cold environment or being within 1 range of a creature who is contagious.
Infect: Attack Endure with 1 + Starving and Exhausted Tiers d12. Cause Tier 1 Exhausted. After each day, attack Endure with 2d12 to cause Tier 1 Weakened. On failure, if the creature suffers from Weakened, reduce Weakened Tier by 1. If Weakened Tier becomes 0, end. If the creature Fumbles their defense, the disease becomes Failing Body.
Symptoms: Headaches, mild fever, coughing, and runny nose are the signs of Cotton Head. Tier 1.
Expose: Being within 1 range of a creature who is contagious or contacting any fluid from a contagious creature within 1 day of the fluid leaving the creature.
Infect: Attack Endure with 3d12. Cause Tier 1 Exhausted. After each day, attack Endure with 3d12 to cause Tier 1 Exhausted if the attack roll was even or Weakened otherwise. On failure, reduce Exhausted 1 Tier if the attack roll was even and the creature is Exhausted, or Weakened 1 Tier otherwise. If there are no Tiers to reduce, end. If the Endure defense is Fumbled, gain 1d12 on attack rolls.
Symptoms: Body aches, high fever, coughing, and runny nose. Tier 1.
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