acted in ways that can cause odd occurrences. The distance a creature can be moved by external forces is most common to get weird. Once a creature is thrown o
itual Tier. Each modifier can double or halve any distance or a time frame of the Spell. If you assign the same modifier multiple times, it modifies the alrea
u could Advance, you can instead jump.
The distance of Jump is limited by the type used. You can long jump a number of feet equal to 3 x your Athletics
tion between facts, and accurately estimate size, distance, and time. Knowledge includes how cover works, likely hiding spots, and how people think.
Pois