Spell - Mutation (Disrupter style)
Requirements: 7 Combined Tiers of Guile and Nature
Target creature in 3 + TT range mutates at the start of each of their turns. Each mutation deals 3 Body damage to Grit.

3 + TT rounds

Nature
Boost: After Injury, roll for a body part. The part cannot be used for 1 + TT/3 rounds.