Form
Requirements: Root Pixie
Shrink 1 size. 12 times per day, after you attack with your wings, you can expose the target to Pixie Dust poison. Gain +1 on Luck rolls.
These Pixies are slightly more reflective of light and thus seem to have a faint glow to them.
Form
Requirements: Root Rettocuru
Shrink 1 size. Gain +1 on Stealth rolls and +1 Movement Pool.
This smaller breed tangles its way among the thicker, low lying foliage.
Form
Requirements: Root Angel
Shrink 1 size. Have a starting Movement Pool of 4. Gain a pair of wings. As a creature in 3 range is targeted by a Spell, you can pay 1 Resolve to change the target to you, ignoring its range, as a reaction.
Though small, cherubs are the defenders and guards among the angelic ranks. The two extra wings that grow from their back give them extra stability in flight.
Form
Requirements: Root Troll
Shrink 1 size. Reduce Energy Pool gained from Skill Tiers by half. Increase your Luck Pool by the amount of Energy reduced.
Trolls whose tie to the otherworld manifests as luckiness wield luck the way others wield magic.
Form
Requirements: Root Flora
Shrink 1 size. Gain 6 Necrotic Reduction and Immunity to Fungoid Spore. Lose Sunfed. You can consume decaying flesh or plant matter as food. For each Bulk of this you eat, heal 1 Grit. 12 times per day, you can use a Major Action to expose creatures in a Burst 1 to Fungoid Spore.
A Fungoid's body resembles mushrooms and other fungus breeds rather than trees or vines. Instead of relying on sunlight for energy, they absorb the energy of decaying matter.
Form
Requirements: Root Goblin
Shrink 1 size. You can use a Minor Action to cause technology objects in a Burst 1 to suffer 1 Broken Tier.
Even smaller, this breed is not allowed within the camps of other Goblin and often roam as feral monsters.
Form
Requirements: Root Human
Shrink 1 size. Gain +1 on Luck and Squeeze rolls.
These whimsical creatures are very similar to Humans. Halflings have lived among them so long that no one remembers when the two met, so most just categorize them together.
Form
Requirements: Root Demon
Shrink 1 size. Have a starting Movement Pool of 4. Reduce your DL to Manifest Spells by 1. 12 times per day, after causing Grit Injury with your fangs or claws, you can expose the target to Imp Toxin.
Imps have features closer to that of a Goblin than a Human. They have pointed faces and rough, red or yellow skin.
Form
Requirements: Root Dragon
Shrink 1 size. Gain Darksight and +1 on rolls related to traps and Nimble defense.
Trading raw power for craftyness, finer motor skills, and vastly greater numbers, these smaller forms often fall into servitude.
Aspect
Requirements: Root Shifter
Shrink 1 size. When you become or form an object made of bone, bronze, steel, stone, or wood, gain all effects, properties, and traits of the object, including functions of technology. When becoming an object, you may reduce your size by 1 and bulk by half while in that form.
The scholars claim that mimics and Shifters are kin.
Spell - Mutation (Wrangler style)
Requirements: 7 Combined Tiers of Athletics and Martial
Target creature in 6 + TT x 2 range shrinks 1 size.

6 + TT x 2 rounds

Magic
Boost: Increase the size shrunk by TT/6.
Form
Requirements: Root Beast
Shrink 1 + TT sizes.
Form
Requirements: Root Mammalfused
Shrink 1 size. Gain +2 on Stealth and Squeeze rolls.
The infiltrator archetype has animal influencers that are quite often weasels or other creatures that are known for their lithe movement.
Form
Requirements: Root Mammalfused
Shrink 1 size. Gain +1 on Knowledge and Priority rolls.
The mastermind archetype has animal influencers that are known for their cunning, like foxes.
Form
Requirements: Root Insectfused
Shrink 2 sizes. Gain 2 wings and Flight with Wings as a Primary Movement Type. Land becomes a Secondary Movement type. Gain a swarm of a creature matching one of your Species as a Bonded creature that does not count against your limit of Bonded creatures. If you lose the Bonded creature, gain a replacement 1 week later.
This black and yellow banded Insecfused breed is among the smallest sentient races. They are accompanied by a swarm of insects that diligently work for their leader. This breed considers their young as adults when they first obtain their swarm.
Form
Requirements: Root Shimmer
Shrink 1 size. Gain a set of wings and Flight with Wings as a Secondary Movement type. Your wings gain Mystical, Blind 2, Guard 1, and Radiant.
Twinkle Shimmer are smaller, but have wings manifest from pure radiant energy.
Form
Requirements: Root Cog
Shrink 1 size. Gain +1 Movement Pool and on Aid and Stealth rolls.
This blueprint is smaller than the original, with inner workings laid out to move quickly and quietly, rather than brute strength.