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Searching Shapeshift
Aspect (Monster style)
Requirements: Soulweaver Permission
Lock 1 animal with up to 12 + TT x 12 AP. You can choose not to Lock an option and may Lock an option after Training this if no option is Locked. Gain the curse of Lycanthrope of the Locked animal.
Boost: Req: 12 AP Assigned to Lycanthrope Abilities - When you would change to your animal form, you can instead take a hybrid form. Gain any distals of the animal, gain more of the animals traits reducing the DL to identify you by 6, and do not shapeshift.
Spell - Infusion (Investigator style)
Requirements: 7 Combined Tiers of Guile and Observe
Dispel each Shapeshifting, Mutation, and Illusion effect on target other creature or object in 1 + TT range.
Boost: Gain +TT/3 on the attack roll.
Spell - Mutation (Druid style)
Requirements: 9 Combined Tiers of Zeal and Nature
Shapeshift into a creature that is within TT/3 sizes of you and gain + TT defense against Shapeshifting effects. Do not gain any Movement types.
Boost: You can speak even if the creature you become cannot and gain their Movement types.
Augment - Empower
2 Energy: Augment an effect that has you Shapeshift into another creature. Choose 1 + Intensity Might or Finesse Skill Tiers. While Shapeshifted, use the selected Skill Tiers of the creature instead of you own except for Knowledge.
Talent (Monster style)
Requirements: Vampire
Shapeshift into a bat or grow wings. This works as a magical mutation effect.
Boost: While shapeshifted, gain Dire Beast, except do not become Emotional.
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