Aspect (Oracle style)
Gain 1 + TT Reduction to Unseen elements.
Boost: Gain +TT/2 on defense against effects that cause you to reroll.
Spell - Transference (Oracle style)
Requirements: 9 Combined Tiers of Magic and Observe
Create a size -8 eyeball. It has 10 Movement Pool, Flight as a Primary Movement type, and follows your mental commands, though cannot Dash or Run. You see only what the eyeball see and cannot take actions except to Cease this.

1 + TT minutes
Boost: The eyeball is Phasing.
Spell - Suppression (Oracle style)
If a creature in an Aura 3 + TT would Triumph, they reroll.

3 + TT rounds
Boost: After a creature rerolls, deal 1 + TT/3 Umbral damage to them.
Spell - Illusion (Oracle style)
Sense if a Scry effect targets or senses you. If you would be seen through a Scry effect that does not target you, the effect attacks your Magic. On failure, it does not sense you.

1 + TT hours
Boost: Gain +1 + TT/2 on defenses against Scry effects.
Spell - Infusion (Oracle style)
Requirements: 7 Combined Tiers of Magic and Observe
Cease to exist.

Up to 3 + TT rounds.
Boost: As this ends, Warp to target space in 3 + TT range before reappearing.
Spell - Transference (Oracle style)
Requirements: 7 Combined Tiers of Magic and Observe
Know the approximate time of Environmental Factors and Precipitation that will occur in a Burst 1 + TT miles in the next 1 + TT days.
Boost: Also know Disasters.
Spell - Infusion (Oracle style)
Gain +1 + TT/2 on defense against Domination.

1 + TT hours
Boost: When you are Ambushed, count as in Conflict.
Aspect (Oracle style)
You may Manifest spells that have Senses, Tactician, or Time Affinity without speaking while Focal Locked on a Gripped crystal. When you Manifest a spell like this, the spell gains 1 + TT/2 Area Value.
Boost: Reduce the Skill Tier requirement of abilities that have Senses, Tactician, or Time Affinity by 1.
Response - Transference (Oracle style)
Requirements: 11 Combined Tiers of Magic and Observe
3 Resolve: After an action in 1 + TT range that chose a single target is complete, undo the effect and have the action target a different target in their range other than the creature that acted.

Zeal
Boost: 1 + TT/3 times, if the effect of the action fails, have it target another target in their range.
Aspect (Oracle style)
Gain 1 + TT/3 Resolve Reduction.
Boost: Gain +1 + TT/2 on defense against Demoralize.
Trick - Transference (Oracle style)
Requirements: 9 Combined Tiers of Magic and Observe
At the end of your turn, you may roll Magic to undo all events from after the time you Manifested this and continue your turn again, DL 9 - TT + prior successes. Other creatures are not aware of events that occurred.
Boost: Roll this effect immediately if you become unable to act.
Talent (Oracle style)
Requirements: 7 Combined Tiers of Magic and Observe
Gain +1 on Skill rolls.

3 + TT rounds
Boost: At the end of your next turn, heal 2 + TT/2 Grit. You can Cease this as a reaction to your Skill roll to reroll it.