Talent
Requirements: Root Human
Creatures in an Aura 6 that consider you an Ally gain 2 Resolve Reduction.

1 Hour
Occasionally, one comes along whom others will follow through fire and back. Humans happen to birth more of these leaders than most.
Trick
Requirements: Leader Affinity
Up to 1 + TT targets in 12 range reduce all DLs of actions and abilities by 2.

1 + TT rounds
When you speak, others listen, inspiring your allies and bringing them back to task without difficulty.
Aspect (Mentalist style)
Gain +1 + TT/2 on rolls to resist Emotional. You may Manifest spells that have Despair, Mind or Leader Affinity without using a limb while Focal Locked on yourself. After succeeding a spell like this, you may use Demoralize or Soothe targeting an affected creature as a minor action.
Boost: Reduce the Skill Tier requirement of abilities that have Despair, Mind or Leader Affinity by 1.
Aspect (Artisan style)
You can Craft non-technology objects made of bronze, cold iron, gold, lead, silver, and steel up to Tier 1 + TT
Boost: Gain +1 + TT/2 on Salvage rolls with objects of these materials.
Aspect (Alpha style)
Requirements: 9 Combined Tiers of Poise and Nature
You can bond to an additional 1 + TT/2 creatures.
Boost: Ongoing Spells affecting you also affect creatures Bonded to you in Reach.
Aspect (Architect style)
After you successfully Aid, reduce the DL for others to Aid the same roll by 1 + TT.
Boost: After you Triumph to Aid, increase the bonus gained on the roll by 1 + TT/2.