Aspect (Artisan style)
You can Craft non-technology objects made of bone, ironwood, stone, venomwood, and wood up to Tier 1 + TT.
Boost: Lock TT/2 exceptional features. You can apply Locked features to objects you craft.
Spell - Infusion (Archaeologist style)
Requirements: 7 Combined Tiers of Elude and Magic
Target corpse in 3 + TT range becomes a Zombie or set of bones in 3 + TT range becomes a Skeleton. It has no non-Root abilities, Tier 1 in each Might and Finesse skill, and Tier 0 in all others.

1 + TT hours

Nature
Boost: The creature acts as if Bonded to you.
Aspect (Artisan style)
Requirements: 7 Combined Tiers of Nimble and Tools
If you can craft wood objects, you can craft ancient bone, living wood, obsidian, orichalcum, and sleepwood objects of the same Tier. If you can craft steel objects, you can craft adamantine and mythral objects of the same Tier. If you can craft leather objects, you can craft angelhide, demonhide, dragonhide, and spidersilk objects of the same Tier.
Boost: Mechanical workers you Craft gain +1 + TT points.
Aspect
Requirements: Root Shifter
Shrink 1 size. When you become or form an object made of bone, bronze, steel, stone, or wood, gain all effects, properties, and traits of the object, including functions of technology. When becoming an object, you may reduce your size by 1 and weight by half while in that form.
The scholars claim that mimics and Shifters are kin.
Aspect
Requirements: Root Shifter
You may pay 1 Shift as a Major action to form the shape of a single contiguous object that weighs up to 6 pounds in your Grip. It is part of your body and made of bone. You can use the object as normal, though it cannot leave your Grip. If the object is technology or magical, do not gain its function. This effect lasts until you become Unconscious or you cease it.
A good craftsman always has the right tool for the job.