Services are often available in towns and cities. Each service has a cost listed for each use. These are examples of the most common options done by standard workers in a proper workplace. Specialists exist in every field for more complex jobs, thought they will charge based on their skills and demand. When characters provide services to others, they can normally only receive half the pay.
| Service | Cost | Description |
| Bath | 0.03 | Hot water and soap to clean yourself. |
| Cosmetics | 1.00 | Get your hair dyed any color or get cosmetics applied. |
| Crafting Space | 1 | A proper space to work allows greater efficiency than laying out your tools wherever you may be. Spaces are rated Tier 1 to 6. A Tier 1 workshop can be rented for 1 Souls each day. Double the cost for each Tier increase. |
| Grooming | 0.10 | A haircut and shave or nail trim and clean. |
| Laundry | 0.01 | Have 1 Bulk of clothing washed and dried to be picked up the next day. |
| Medical Care | 4 | A full day and night with medical care in a proper facility. Heal half of your Grit Pool and gain +2 on rolls to reduce Wounded. |
| Messenger | 0.02 | Send a messenger with a verbal or written message. You must pay per mile they travel. |
| Object Rental | 1% | You can rent any object that is not consumed through use or creature for 1% of its cost per day. You must provide a 10% payment that is refunded when you return it and are held accountable for the full cost if you do not return it. |
| Retain Worker | 1.00 | A person to spend up to 8 hours with you for activities of your choosing that they can perform with a skill at Tier 1. You can have more competent workers by increasing the cost to be equal to their highest Skill Tier. You can obtain a worker with +1 on their rolls by increasing the cost by 25 Shards. You can double this increase up to 3 times to increase the bonus by 1 for each time you do. If they are specialized in Knowledge, double the bonus they gain. Save 10% by paying for a full week, or 25% by paying for a full month. You must provide all needed materials and costs of any activity. |
| Room and Board | 0.20 | A night's stay in a single room with a simple meal at a Tier 0 inn. Inns can be up to Tier 6. The cost doubles for each Tier increase. |
| Scribe | 0.50 | Receive a single page written down. The content must be provided. Takes 20 minutes. |
| Spellcasting | 0.20 | Get a basic spell cast for you. More impressive spells increase the cost. If the casting fails, you do not pay.
Each additional potential paid from a Pool costs 20 Shards.
Increase the shard cost by the Training Tier applied squared.
If the spell has a Skill Tier or Knowledge DL requirement, increase the cost by shards equal to the Skill Tier or DL squared.
If the DL to cast is above 3, increase the shard cost by the amount above 3 squared.
To have a Ritual cast, you must also pay any cost of the Ritual and having the Ritual circle made. |
| Stabling | 0.50 | One day and night in a stable with feed for a trained animal up to size 3. |
| Toll | 0.01 | A standard toll for each vehicle crossing a cared-for area. |